VOCATIONAL SCHOOL

Department of Computer Programming (Turkish)

MBP 202 | Course Introduction and Application Information

Course Name
Computer Hardware
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MBP 202
Spring
2
2
3
5

Prerequisites
None
Course Language
Turkish
Course Type
Required
Course Level
Short Cycle
Mode of Delivery face to face
Teaching Methods and Techniques of the Course Group Work
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives To give basic electronic information. To examine the hardware structure of the computer. Providing test execution and troubleshooting methods.
Learning Outcomes The students who succeeded in this course;
  • Will be able to omprehend functions of computer parts and interactions with each other.
  • Will be able to have knowledge on basic operation principle of computer
  • Will be able to have knowledge on basic hardware components of computer
  • Will be able to comprehend relation between hardware and software
  • Will be able to describe hardware terms
Course Description Hardware units. Things to know for maintenance-repair. Server hardware. Game consoles. Von Neumann architecture. Hardware-operating system relationship. Hardware-based computer security

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Electrostatic charge. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 1
2 History of computers. Bit, Byte concepts. Letters and character manipulation Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 2
3 Access to hardware units. The motherboard, central processing unit, and memory Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 3
4 The computer's internal peripherals. A detailed look at the graphics card, and the graphics processor. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 4
5 Other peripherals of the computer. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 4
6 System boot problems. File recovery. Preventive maintenance for power problems. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 5
7 Network equipment. Troubleshooting in the network environment. Troubleshooting printer sharing. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 6
8 Mid-term
9 Hardware that can be used as a server. Server qualification guide. Maintenance and repair of server computers. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 7
10 An overview of game consoles and what they need to know about maintenance-repairs. Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 8
11 A review of the modern hardware pieces Kinect and Oculus Rift Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 9
12 A detailed view of the equipment. Von Neumann architecture Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 10
13 Design goals in computer architecture Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 11
14 Relation of computer hardware to operating system Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). Part 12
15 Review of the semester
16 Final

 

Course Notes/Textbooks

Güngörsün, T., Canay, Ö., "Bilgisayar Donanımı ve Bileşenleri", Değişim Yayınları (2016). ISBN: 9786054925919

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
1
20
Project
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
4
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
15
3
45
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
1
20
20
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
10
10
Final Exam
1
10
10
    Total
149

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have basic computer hardware and software knowledge.

X
2

To be able to develop the necessary applications by using internet and network technologies.

X
3

To follow developments in the field to adapt to changing conditions.

X
4

To be able to conduct experiments in the field and analyze the results.

X
5

To be able to use basic programming languages related to the field.

X
6

To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field.

X
7

To be able to interpret and follow current developments in the field of computer programming.

X
8

To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices.

X
9

To have basic theoretical and practical knowledge about mathematics, computing and computer science.

10

To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2.

11

To be able to direct his/her education to a further level of education

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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