VOCATIONAL SCHOOL

Department of Computer Programming (Turkish)

MBP 204 | Course Introduction and Application Information

Course Name
Web Editor
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MBP 204
Fall/Spring
1
2
2
3

Prerequisites
None
Course Language
Turkish
Course Type
Service Course
Course Level
Short Cycle
Mode of Delivery face to face
Teaching Methods and Techniques of the Course Problem Solving
Application: Experiment / Laboratory / Workshop
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives With this course students will be gained WEB page design competencies by using the WEB editor,
Learning Outcomes The students who succeeded in this course;
  • Will be able to do basic WEB editor processes
  • Will be able to create template for WEB project
  • Will be able to do user-interactive applications in WEB pages
  • Will be able to understand multimedia operations
  • Will be able to describe form operations
Course Description WEB editor basic tools, text operations, table operations, multimedia operations, links, framework operations, templates, library operations, form operations, interactive elements, layer operations, accessibility and site management

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 WEB Editor Basic Tools Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 1
2 Text Processing Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 2
3 Table Operations Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 2
4 Multimedia Operations Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 3
5 Multimedia Operations Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 3
6 Framework Operations Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 4
7 Framework Operations and Examples Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 5
8 Mid-term
9 Templates Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 6
10 Templates Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 6
11 Form Operations Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 7
12 Spry Objects Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 8
13 Work on Bootstrap CSS Framework Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 9
14 Javascript Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). Part 10
15 Review of the semester
16 Final

 

Course Notes/Textbooks

Balaban, E., "Dreamweaver CS 3", Pusula Yayıncılık (2009). ISBN: 9789944711210

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
20
Seminar / Workshop
Oral Exams
Midterm
1
20
Final Exam
1
50
Total

Weighting of Semester Activities on the Final Grade
3
50
Weighting of End-of-Semester Activities on the Final Grade
1
50
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
0
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
0
Presentation / Jury
0
Project
1
16
16
Seminar / Workshop
0
Oral Exam
0
Midterms
1
10
10
Final Exam
1
16
16
    Total
90

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have basic computer hardware and software knowledge.

X
2

To be able to develop the necessary applications by using internet and network technologies.

3

To follow developments in the field to adapt to changing conditions.

X
4

To be able to conduct experiments in the field and analyze the results.

5

To be able to use basic programming languages related to the field.

6

To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field.

7

To be able to interpret and follow current developments in the field of computer programming.

8

To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices.

9

To have basic theoretical and practical knowledge about mathematics, computing and computer science.

10

To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2.

11

To be able to direct his/her education to a further level of education

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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