VOCATIONAL SCHOOL
Department of Computer Programming (Turkish)
MBP 221 | Course Introduction and Application Information
Course Name |
Mobile Applications and Technologies
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
MBP 221
|
Fall/Spring
|
2
|
2
|
3
|
4
|
Prerequisites |
None
|
|||||
Course Language |
Turkish
|
|||||
Course Type |
Elective
|
|||||
Course Level |
Short Cycle
|
|||||
Mode of Delivery | face to face | |||||
Teaching Methods and Techniques of the Course | Lecture / Presentation | |||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The objective of this course is to inform students on application development on mobile devices and the differences in application development for mobile devices and other programmable devices, become familiar with mobile application development frameworks and gain practical experience in a team project. |
Learning Outcomes |
The students who succeeded in this course;
|
Course Description | Mobile devices, mobile applications and their requirements, developing mobile applications, using web services and databases in mobile applications |
|
Core Courses | |
Major Area Courses | ||
Supportive Courses |
X
|
|
Media and Management Skills Courses | ||
Transferable Skill Courses |
WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES
Week | Subjects | Related Preparation |
1 | Introduction | |
2 | Mobile operating systems and mobile platforms | https://developer.android.com/index.html |
3 | Introduction to Android Studio | https://developer.android.com/studio/index.html |
4 | Considerations in design and practice | https://developer.android.com/design/index.html |
5 | User interface development I | https://developer.android.com/training/basics/firstapp/index.html |
6 | User interface development II | https://developer.android.com/studio/write/layout-editor.html |
7 | User interface development III | http://developer.android.com/training/basics/fragments/index.html |
8 | Event Handling I | http://developer.android.com/training/basics/activity-lifecycle/index.html |
9 | Event Handling II | http://developer.android.com/training/basics/activity-lifecycle/index.html |
10 | Midterm exam | |
11 | Network connections I | https://developer.android.com/training/building-connectivity.html |
12 | Network connections II | https://developer.android.com/training/basics/network-ops/managing.html |
13 | Database Management I, II | http://developer.android.com/training/basics/data-storage/index.html |
14 | Graphics and sound management | http://developer.android.com/training/material/lists-cards.html http://developer.android.com/guide/topics/ui/layout/listview.html |
15 | Review of the semester | |
16 | Final |
Course Notes/Textbooks | url=http://developer.android.com |
Suggested Readings/Materials |
EVALUATION SYSTEM
Semester Activities | Number | Weigthing |
Participation |
1
|
10
|
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments |
1
|
20
|
Presentation / Jury | ||
Project | ||
Seminar / Workshop | ||
Oral Exams | ||
Midterm |
1
|
30
|
Final Exam |
1
|
40
|
Total |
Weighting of Semester Activities on the Final Grade |
4
|
60
|
Weighting of End-of-Semester Activities on the Final Grade |
1
|
40
|
Total |
ECTS / WORKLOAD TABLE
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
2
|
32
|
Study Hours Out of Class |
0
|
||
Field Work |
0
|
||
Quizzes / Studio Critiques |
0
|
||
Portfolio |
0
|
||
Homework / Assignments |
1
|
15
|
15
|
Presentation / Jury |
0
|
||
Project |
0
|
||
Seminar / Workshop |
0
|
||
Oral Exam |
0
|
||
Midterms |
1
|
17
|
17
|
Final Exam |
1
|
22
|
22
|
Total |
118
|
COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP
#
|
Program Competencies/Outcomes |
* Contribution Level
|
||||
1
|
2
|
3
|
4
|
5
|
||
1 | To be able to have basic computer hardware and software knowledge. |
|||||
2 | To be able to develop the necessary applications by using internet and network technologies. |
X | ||||
3 | To follow developments in the field to adapt to changing conditions. |
X | ||||
4 | To be able to conduct experiments in the field and analyze the results. |
|||||
5 | To be able to use basic programming languages related to the field. |
X | ||||
6 | To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field. |
X | ||||
7 | To be able to interpret and follow current developments in the field of computer programming. |
X | ||||
8 | To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices. |
X | ||||
9 | To have basic theoretical and practical knowledge about mathematics, computing and computer science. |
|||||
10 | To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2. |
|||||
11 | To be able to direct his/her education to a further level of education |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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