VOCATIONAL SCHOOL
Department of Computer Programming (Turkish)
MGT 209 | Course Introduction and Application Information
Course Name |
Animation Techniques
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
MGT 209
|
Fall/Spring
|
2
|
4
|
4
|
4
|
Prerequisites |
None
|
|||||
Course Language |
Turkish
|
|||||
Course Type |
Elective
|
|||||
Course Level |
Short Cycle
|
|||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | Application: Experiment / Laboratory / Workshop | |||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The course aims to students, Animation production techniques and theory about the historical development and provide learning in practice. Animation production technique and timing information. |
Learning Outcomes |
The students who succeeded in this course;
|
Course Description | This course is an idea, involves scenarios, post-production and post-processing in the period up to and implementation of short films. |
|
Core Courses | |
Major Area Courses | ||
Supportive Courses | ||
Media and Management Skills Courses | ||
Transferable Skill Courses |
WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES
Week | Subjects | Related Preparation |
1 | Introduction. Courses, information on workload and evaluation criteria. | |
2 | Introduction to Adobe After Effects Program - Managing the interactions between Adobe Programs | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:1 |
3 | Animation techniques, timing applications, working with different materials | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:2 |
4 | Character development intended for animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:3 |
5 | Technical preparetions intended for animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:4 |
6 | What is animation? Definition of animation, basic properties, display areas, first display devices. Animation application with drawing on display device. | Animasyon'un Kutsal Kitabı, Maureen Furniss section:1 |
7 | Historical development and techniques of animation, Introduction to Cinema 4D Program | Animasyon'un Kutsal Kitabı, Maureen Furniss section:2 |
8 | Animation film techniques - Greenbox Applications (Surface-Stop Motion) | Animasyon'un Kutsal Kitabı, Maureen Furniss section:3 |
9 | Film story, script and storyboard drawing | Animasyon'un Kutsal Kitabı, Maureen Furniss section:4 |
10 | Preparing the animation of the given section depending on the scenario, Project I - (Midterm exam) | Application |
11 | Background and set design according to technique / Cinema 4D | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:5 |
12 | Interactive usage of Cinema 4D and Adobe After Effects Programs | Application |
13 | Cinema 4D / Character Animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:6 |
14 | Project fiction-Audio (music-effect) | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:7 |
15 | Animation based advertising film production using mixed techniques Project II - (Final) | Application |
16 | Final |
Course Notes/Textbooks | Animasyon'un Kutsal Kitabı AFTER EFFECTS CS6 AND CC
Yağızalp Akarsu
ISBN 6055201272
|
Suggested Readings/Materials |
EVALUATION SYSTEM
Semester Activities | Number | Weigthing |
Participation |
1
|
20
|
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments |
5
|
10
|
Presentation / Jury | ||
Project |
1
|
5
|
Seminar / Workshop | ||
Oral Exams | ||
Midterm |
1
|
30
|
Final Exam |
1
|
35
|
Total |
Weighting of Semester Activities on the Final Grade |
8
|
65
|
Weighting of End-of-Semester Activities on the Final Grade |
1
|
35
|
Total |
ECTS / WORKLOAD TABLE
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
4
|
64
|
Study Hours Out of Class |
0
|
||
Field Work |
0
|
||
Quizzes / Studio Critiques |
0
|
||
Portfolio |
0
|
||
Homework / Assignments |
5
|
2
|
10
|
Presentation / Jury |
0
|
||
Project |
1
|
5
|
5
|
Seminar / Workshop |
0
|
||
Oral Exam |
0
|
||
Midterms |
1
|
4
|
4
|
Final Exam |
1
|
4
|
4
|
Total |
119
|
COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP
#
|
Program Competencies/Outcomes |
* Contribution Level
|
||||
1
|
2
|
3
|
4
|
5
|
||
1 | To be able to have basic computer hardware and software knowledge. |
|||||
2 | To be able to develop the necessary applications by using internet and network technologies. |
|||||
3 | To follow developments in the field to adapt to changing conditions. |
|||||
4 | To be able to conduct experiments in the field and analyze the results. |
|||||
5 | To be able to use basic programming languages related to the field. |
|||||
6 | To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field. |
|||||
7 | To be able to interpret and follow current developments in the field of computer programming. |
|||||
8 | To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices. |
|||||
9 | To have basic theoretical and practical knowledge about mathematics, computing and computer science. |
|||||
10 | To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2. |
|||||
11 | To be able to direct his/her education to a further level of education |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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