VOCATIONAL SCHOOL

Department of Footwear Design and Manufacturing (Turkish)

MATU 204 | Course Introduction and Application Information

Course Name
Computer Aided Industrial Design II
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MATU 204
Spring
2
2
3
5

Prerequisites
None
Course Language
Turkish
Course Type
Required
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course -
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives To gain the knowledge and skills to make shoe designs in computer environment (3D computer programs).
Learning Outcomes The students who succeeded in this course;
  • Will be able to create reference points in the drawing program
  • Will be able to capable of forming holes and zippers
  • Will be able to describe how to make bases and beaks in drawing program
  • Will be able to describe how to create stitches in the drawing program
  • Will be able to carry out drawing and mold dressing in the drawing program
Course Description This course includes drawing, coloring, thickness, sutures, staples, base and heel making, base and heel modifications, model carving and formal mold dressing which are the knowledge and skills necessary to prepare shoe design in the Creative module of the drawing program

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Taking measurements on the mold. Display of reference lines defined on the mold. Define new reference points. Buildings. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 1
2 Lines menu. Draw the shoe-upper. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 2
3 Create new tracks. Tinting, giving texture. Thickness. To shape the edges Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 3
4 Creating stitches. Sewing modifications. Zipper construction Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 4
5 Adding accessories. Creation of staples. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 5
6 Shoe-upper applications. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 6
7 Shoe-upper applications. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 6
8 Midterm Exam
9 Base and heel construction. Made up. Base and heel modifications Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 7
10 Base and heel modifications. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 8
11 Shoe design practices I Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 9
12 Shoe design practices II Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 9
13 Model moving and mold dressing Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 10
14 Add light, Render. Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014. Bölüm 11
15 Review of the semester Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014.
16 Final Exam

 

Course Notes/Textbooks

Bilgisayar Destekli Ayakkabı Tasarımı, Cengiz Kastan, İstanbul Ayakkabıcılar Esnafı Yayınevi, İstanbul, 2014.

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
20
Presentation / Jury
Project
Seminar / Workshop
Oral Exams
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
3
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
16
3
48
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
10
10
Presentation / Jury
0
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
1
15
15
Final Exam
1
15
15
    Total
152

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To have knowledge about theories, concepts, methods and tools of Shoe Design and Production field

X
2

To be able to recognize materials and chemicals used in the field and to use technical and technological equipment

X
3

To be informed about legislations and principles of shoe design and production

4

To be able to transfer, use and interpret the theoretical knowledge of Shoe Design and Production into practice through written and oral communication

X
5

To be able to use computer programs and technology at the level required by business practices

X
6

To be able to adopt lifelong learning and continuously develop himself/herself with creative thinking

X
7

To be able to fulfil the requirements of occupational safety, environmental protection, quality concepts

8

To work efficiently and effectively, learn how to be a team member, take responsibilities

X
9

To be aware of and be able to apply the realities of business ethics and act according to social, scientific and ethical values under any circumstances such as data collection, evaluation and announcing

X
10

To be able to follow the current information in his field and communicate with colleagues in English at least at level of European Language Portfolio A2 General Level

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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