| Course Name |
Object Oriented Programming II
|
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
|
MBP 205
|
Fall
|
2
|
2
|
3
|
5
|
| Prerequisites |
None
|
|||||
| Course Language |
Turkish
|
|||||
| Course Type |
Required
|
|||||
| Course Level |
Short Cycle
|
|||||
| Mode of Delivery | face to face | |||||
| Teaching Methods and Techniques of the Course | Problem SolvingApplication: Experiment / Laboratory / WorkshopLecture / Presentation | |||||
| National Occupation Classification | - | |||||
| Course Coordinator | - | |||||
| Course Lecturer(s) | ||||||
| Assistant(s) | - | |||||
| Course Objectives | This course is designed to help you to understand the scope and concepts of software developer using structured programming language. It will also help to improve your software production skills by using the features and structures of procedural programming language for problem solving. |
| Learning Outcomes |
The students who succeeded in this course;
|
| Course Description | This course covers the basics of creating and developing software using structured programming languages such as Java. |
| Related Sustainable Development Goals |
|
|
|
Core Courses |
X
|
| Major Area Courses | ||
| Supportive Courses | ||
| Media and Management Skills Courses | ||
| Transferable Skill Courses |
| Week | Subjects | Related Preparation |
| 1 | Introduction to Object Oriented Programming | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10 |
| 2 | Class, Object and Method | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10 |
| 3 | Overloading and Constructors | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10 |
| 4 | Principles of Object Oriented Programming: Inheritance, Polymorphism, Abstraction and Encapsulation I | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10-15 |
| 5 | Principles of Object Oriented Programming: Inheritance, Polymorphism, Abstraction and Encapsulation II | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10-15 |
| 6 | Abstract Classes | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 12 |
| 7 | Examples of Object Oriented Programming | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10-15 |
| 8 | Midterm | |
| 9 | Interface | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 13 |
| 10 | UML Diagram | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10 |
| 11 | Exception Handling | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 18 |
| 12 | Generic Classes and Methods I | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 20 |
| 13 | Generic Classes and Methods II | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 20 |
| 14 | Design Patterns I | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10-20 |
| 15 | Design Patterns II | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020), Part 10-20 |
| 16 | Final Exam |
| Course Notes/Textbooks | Mehmet Kirazlı, "Yeni Başlayanlar için Java 10", KODLAB (2020) (ISBN: 9786055201104) |
| Suggested Readings/Materials |
| Semester Activities | Number | Weigthing |
| Participation |
1
|
5
|
| Laboratory / Application | ||
| Field Work | ||
| Quizzes / Studio Critiques | ||
| Portfolio | ||
| Homework / Assignments |
1
|
15
|
| Presentation / Jury |
1
|
15
|
| Project | ||
| Seminar / Workshop | ||
| Oral Exams | ||
| Midterm |
1
|
25
|
| Final Exam |
1
|
40
|
| Total |
| Weighting of Semester Activities on the Final Grade |
4
|
60
|
| Weighting of End-of-Semester Activities on the Final Grade |
1
|
40
|
| Total |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
| Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
2
|
32
|
| Study Hours Out of Class |
0
|
||
| Field Work |
0
|
||
| Quizzes / Studio Critiques |
0
|
||
| Portfolio |
0
|
||
| Homework / Assignments |
1
|
12
|
12
|
| Presentation / Jury |
1
|
12
|
12
|
| Project |
0
|
||
| Seminar / Workshop |
0
|
||
| Oral Exam |
0
|
||
| Midterms |
1
|
20
|
20
|
| Final Exam |
1
|
40
|
40
|
| Total |
148
|
|
#
|
Program Competencies/Outcomes |
* Contribution Level
|
|||||
|
1
|
2
|
3
|
4
|
5
|
|||
| 1 |
To be able to have basic computer hardware and software knowledge. |
-
|
X
|
-
|
-
|
-
|
|
| 2 |
Explain web programming and network technologies and develop applications. |
X
|
-
|
-
|
-
|
-
|
|
| 3 |
Have written, verbal and non-verbal communication skills by doing team work. |
X
|
-
|
-
|
-
|
-
|
|
| 4 |
Do research, analyze and produce solutions for the problems encountered in the field. |
X
|
-
|
-
|
-
|
-
|
|
| 5 |
To be able to use basic programming languages related to the field. |
-
|
-
|
X
|
-
|
-
|
|
| 6 |
To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field. |
-
|
X
|
-
|
-
|
-
|
|
| 7 |
To be able to interpret and follow current developments in the field of computer programming. |
X
|
-
|
-
|
-
|
-
|
|
| 8 |
To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices. |
X
|
-
|
-
|
-
|
-
|
|
| 9 |
To have basic theoretical and practical knowledge about mathematics, computing and computer science. |
X
|
-
|
-
|
-
|
-
|
|
| 10 |
To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2. |
-
|
-
|
-
|
-
|
-
|
|
| 11 |
To be able to direct his/her education to a further level of education |
-
|
-
|
-
|
-
|
-
|
|
| 12 |
Have knowledge about occupational safety, environmental awareness and quality standards. |
-
|
-
|
-
|
-
|
-
|
|
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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