| Course Name |
Animation Techniques
|
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
|
MGT 209
|
Fall/Spring
|
2
|
4
|
4
|
4
|
| Prerequisites |
None
|
|||||
| Course Language |
Turkish
|
|||||
| Course Type |
Elective
|
|||||
| Course Level |
Short Cycle
|
|||||
| Mode of Delivery | - | |||||
| Teaching Methods and Techniques of the Course | Application: Experiment / Laboratory / Workshop | |||||
| National Occupation Classification | - | |||||
| Course Coordinator | - | |||||
| Course Lecturer(s) | ||||||
| Assistant(s) | - | |||||
| Course Objectives | The course aims to students, Animation production techniques and theory about the historical development and provide learning in practice. Animation production technique and timing information. |
| Learning Outcomes |
The students who succeeded in this course;
|
| Course Description | This course is an idea, involves scenarios, post-production and post-processing in the period up to and implementation of short films. |
| Related Sustainable Development Goals |
|
|
|
Core Courses | |
| Major Area Courses | ||
| Supportive Courses | ||
| Media and Management Skills Courses | ||
| Transferable Skill Courses |
| Week | Subjects | Related Preparation |
| 1 | Introduction. Courses, information on workload and evaluation criteria. | |
| 2 | Introduction to Adobe After Effects Program - Managing the interactions between Adobe Programs | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:1 |
| 3 | Animation techniques, timing applications, working with different materials | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:2 |
| 4 | Character development intended for animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:3 |
| 5 | Technical preparetions intended for animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:4 |
| 6 | What is animation? Definition of animation, basic properties, display areas, first display devices. Animation application with drawing on display device. | Animasyon'un Kutsal Kitabı, Maureen Furniss section:1 |
| 7 | Historical development and techniques of animation, Introduction to Cinema 4D Program | Animasyon'un Kutsal Kitabı, Maureen Furniss section:2 |
| 8 | - | |
| 9 | Animation film techniques - Greenbox Applications (Surface-Stop Motion), Film story, script and storyboard drawing | Animasyon'un Kutsal Kitabı, Maureen Furniss section:4 |
| 10 | Preparing the animation of the given section depending on the scenario, Project I - (Midterm exam) | Application |
| 11 | Background and set design according to technique / Cinema 4D | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:5 |
| 12 | Interactive usage of Cinema 4D and Adobe After Effects Programs | Application |
| 13 | Cinema 4D / Character Animation | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:6 |
| 14 | Project fiction-Audio (music-effect) | AFTER EFFECTS CS6 AND CC Yağızalp Akarsu section:7 |
| 15 | Animation based advertising film production using mixed techniques Project II - (Final) | Application |
| 16 | Final |
| Course Notes/Textbooks | Animasyon'un Kutsal Kitabı AFTER EFFECTS CS6 AND CC
Yağızalp Akarsu
ISBN 6055201272
|
| Suggested Readings/Materials |
| Semester Activities | Number | Weigthing |
| Participation |
1
|
20
|
| Laboratory / Application | ||
| Field Work | ||
| Quizzes / Studio Critiques | ||
| Portfolio | ||
| Homework / Assignments |
5
|
10
|
| Presentation / Jury | ||
| Project |
1
|
5
|
| Seminar / Workshop | ||
| Oral Exams | ||
| Midterm |
1
|
30
|
| Final Exam |
1
|
35
|
| Total |
| Weighting of Semester Activities on the Final Grade |
8
|
65
|
| Weighting of End-of-Semester Activities on the Final Grade |
1
|
35
|
| Total |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
| Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
4
|
64
|
| Study Hours Out of Class |
0
|
||
| Field Work |
0
|
||
| Quizzes / Studio Critiques |
0
|
||
| Portfolio |
0
|
||
| Homework / Assignments |
5
|
2
|
10
|
| Presentation / Jury |
0
|
||
| Project |
1
|
5
|
5
|
| Seminar / Workshop |
0
|
||
| Oral Exam |
0
|
||
| Midterms |
1
|
4
|
4
|
| Final Exam |
1
|
4
|
4
|
| Total |
119
|
|
#
|
Program Competencies/Outcomes |
* Contribution Level
|
|||||
|
1
|
2
|
3
|
4
|
5
|
|||
| 1 |
To be able to have basic computer hardware and software knowledge. |
-
|
-
|
-
|
-
|
-
|
|
| 2 |
Explain web programming and network technologies and develop applications. |
-
|
-
|
-
|
-
|
-
|
|
| 3 |
Have written, verbal and non-verbal communication skills by doing team work. |
-
|
-
|
-
|
-
|
-
|
|
| 4 |
Do research, analyze and produce solutions for the problems encountered in the field. |
-
|
-
|
-
|
-
|
-
|
|
| 5 |
To be able to use basic programming languages related to the field. |
-
|
-
|
-
|
-
|
-
|
|
| 6 |
To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field. |
-
|
-
|
-
|
-
|
-
|
|
| 7 |
To be able to interpret and follow current developments in the field of computer programming. |
-
|
-
|
-
|
-
|
-
|
|
| 8 |
To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices. |
-
|
-
|
-
|
-
|
-
|
|
| 9 |
To have basic theoretical and practical knowledge about mathematics, computing and computer science. |
-
|
-
|
-
|
-
|
-
|
|
| 10 |
To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2. |
-
|
-
|
-
|
-
|
-
|
|
| 11 |
To be able to direct his/her education to a further level of education |
-
|
-
|
-
|
-
|
-
|
|
| 12 |
Have knowledge about occupational safety, environmental awareness and quality standards. |
-
|
-
|
-
|
-
|
-
|
|
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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