VOCATIONAL SCHOOL
Department of Graphic Design (Turkish)
MGT 104 | Course Introduction and Application Information
Course Name |
Computer Aided Graphic Design
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
MGT 104
|
Spring
|
2
|
4
|
4
|
6
|
Prerequisites |
None
|
|||||
Course Language |
Turkish
|
|||||
Course Type |
Required
|
|||||
Course Level |
Short Cycle
|
|||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | Application: Experiment / Laboratory / Workshop | |||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | The aim of the course, students are computer-aided (Adobe Photoshop, Adobe Illustrator, and Adobe InDesign) theoretical and practical knowledge about graphic design. |
Learning Outcomes |
The students who succeeded in this course;
|
Course Description | This course is designed graphic design products of the basic steps of the process involves the processing as applied using current devices and methods. Projects and students through the creation of software in the laboratory practical information they receive in the course are about concrete outcomes |
|
Core Courses |
X
|
Major Area Courses | ||
Supportive Courses | ||
Media and Management Skills Courses | ||
Transferable Skill Courses |
WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES
Week | Subjects | Related Preparation |
1 | Meeting with students. Introduction to the course, syllabus, course materials and studio rules / Introduction to Application (ai), and individual research process | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:1 |
2 | Research process and Adobe Illustrator applications | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:2 |
3 | Adobe Illustrator Applications | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:3 Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:1 |
4 | Mockup Presentation (ps) | Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm: 2 Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm:3 |
5 | Mockup presentation and application printout submission / Introduction to new project (ps) | Photoshop CC Yazar: M. Hikmet Aydıngüler Bölüm: 4 |
6 | Introduction to Project (ps) / Assignment of individual project and research process (ps) | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:5 |
7 | Project progress | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:6 ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:7 |
8 | Project printout submission / Introduction to the midterm project (ai) research process | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:2 ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:3 |
9 | Midterm applications in progress | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:3 |
10 | Midterm applications in progress | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:4 Mendelowitz, D.M., Faber D.L., Wakeham D.A., (2007). A Guide to Drawing, Thomson Wadsworth, USA, pp. 4-12 |
11 | Introduction to Final Project / Research and hand drawing process (Hand drawing, ai and ps) | Mendelowitz, D.M., Faber D.L., Wakeham D.A., (2007). A Guide to Drawing, Thomson Wadsworth, USA, pp. 4-12 |
12 | hand drawing process and application the drawing to AI | Mendelowitz, D.M., Faber D.L., Wakeham D.A., (2007). A Guide to Drawing, Thomson Wadsworth, USA, pp. 4-12 ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:4 |
13 | drawing process in AI drawing process in PS | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm: 4 |
14 | painting process (ps) / presentation | ILLUSTRATOR CS6 & CC Yavuz GÜMÜŞTEPE Bölüm:3 |
15 | Assessment this period | |
16 | Final Submition |
Course Notes/Textbooks | ILLUSTRATOR CS6 & CC Photoshop CC |
Suggested Readings/Materials |
EVALUATION SYSTEM
Semester Activities | Number | Weigthing |
Participation |
1
|
10
|
Laboratory / Application |
1
|
10
|
Field Work | ||
Quizzes / Studio Critiques | ||
Portfolio | ||
Homework / Assignments | ||
Presentation / Jury | ||
Project |
1
|
15
|
Seminar / Workshop | ||
Oral Exams | ||
Midterm |
1
|
25
|
Final Exam |
1
|
40
|
Total |
Weighting of Semester Activities on the Final Grade |
5
|
60
|
Weighting of End-of-Semester Activities on the Final Grade |
1
|
40
|
Total |
ECTS / WORKLOAD TABLE
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Theoretical Course Hours (Including exam week: 16 x total hours) |
16
|
2
|
32
|
Laboratory / Application Hours (Including exam week: '.16.' x total hours) |
16
|
4
|
64
|
Study Hours Out of Class |
7
|
6
|
42
|
Field Work |
0
|
||
Quizzes / Studio Critiques |
0
|
||
Portfolio |
0
|
||
Homework / Assignments |
0
|
||
Presentation / Jury |
0
|
||
Project |
1
|
13
|
13
|
Seminar / Workshop |
0
|
||
Oral Exam |
0
|
||
Midterms |
1
|
14
|
14
|
Final Exam |
1
|
15
|
15
|
Total |
180
|
COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP
#
|
Program Competencies/Outcomes |
* Contribution Level
|
||||
1
|
2
|
3
|
4
|
5
|
||
1 | To know problem solving in the field of graphic design, to have an analytical and holistic view |
X | ||||
2 | To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning. |
X | ||||
3 | To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs. |
X | ||||
4 | Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work. |
X | ||||
5 | To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders. |
|||||
6 | To have a good knowledge of technology in their profession. To try to continuously increase this competence. |
X | ||||
7 | As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment. |
X | ||||
8 | To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work. |
|||||
9 | To become a creative and productive artist/designer candidate. |
X |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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