VOCATIONAL SCHOOL

Department of Graphic Design (Turkish)

RTV 104 | Course Introduction and Application Information

Course Name
Applied Image Technics
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
RTV 104
Fall/Spring
1
2
2
5

Prerequisites
None
Course Language
Turkish
Course Type
Elective
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Group Work
Critical feedback
Practical demonstration
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives Technical infrastructure of the light, video and audio techniques of television programming
Learning Outcomes The students who succeeded in this course;
  • Will be able to apply the image techniques effectively
  • Will be able to obtain the ability to use the technical infrastructure
  • Will be able to learn historical development of image
  • Wil be able to query image regulation rules
  • Will be able to learn basic film production processes through experience.
Course Description Student will gain competencies of image editing.

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Shooting Locations Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 1-37
2 Shooting Locations Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 1-37
3 Film Cameras, Video Cameras Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 5-65
4 Film Cameras, Video Cameras Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 5-65. Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 73-118.
5 Lens, Knowledge of Optic Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 65-79. Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 213-233.
6 Lens, Knowledge of Optic Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 65-79. Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 213-233.
7 Film and Video Formats Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 37- 53.
8 Film and Video Formats Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005. ISBN: 978-975-14-1593-6 Page: 53- 73.
9 Mid Term Exam
10 Camera Movement, Shot Scales Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 79- 89.
11 Light, Five Basic Light, Lighting Techniques Brown, Blain, Sinema ve Videoda Işıklandırma. İstanbul : Hil Yayınları, 2008. ISBN: 978-975-7638-42-1 Page: 35-58.
12 Light, Five Basic Light, Lighting Techniques Brown, Blain, Sinema ve Videoda Işıklandırma. İstanbul : Hil Yayınları, 2008. ISBN: 978-975-7638-42-1 Page: 58- 86.
13 Depth of Field Mükerrem, Zaur, Sinematografi Üzerine Düşünceler- Kuram ve Uygulamalar, İstanbul: Ayrıntı Yayınları, 2012. ISBN: 978-975-539-653-8 Page: 26-43.
14 Audio, Microphones, Sound on TV, Cinema Sound Canikligil, İlker, Dijital video ile sinema, İstanbul : Pusula, 2007, ISBN: 978-975-6477-99-1 Page: 117- 127.
15 Review of the semester
16 Final exam

 

Course Notes/Textbooks

Brown, Blain, Sinematografi: Kuram ve Uygulama. İstanbul : Hil Yayınları, 2005.  ISBN: 978-975-14-1593-6  

Brown, Blain, Sinema ve Videoda Işıklandırma. İstanbul : Hil Yayınları, 2008. ISBN: 978-975-7638-42-1

İlker Canikligil, Dijital Video ve Sinema, Pusula, İstanbul, 2007. ISBN: 978-975-6477-99-1 

Mükerrem, Zaur, Sinematografi Üzerine Düşünceler- Kuram ve Uygulamalar, İstanbul: Ayrıntı Yayınları, 2012. ISBN:    978-975-539-653-8

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
60
Seminar / Workshop
Oral Exams
Midterm
Final Exam
1
30
Total

Weighting of Semester Activities on the Final Grade
3
70
Weighting of End-of-Semester Activities on the Final Grade
1
30
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
16
3
48
Field Work
0
Quizzes / Studio Critiques
0
Portfolio
0
Homework / Assignments
1
7
7
Presentation / Jury
7
0
Project
0
Seminar / Workshop
0
Oral Exam
0
Midterms
15
0
Final Exam
1
25
25
    Total
128

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To know problem solving in the field of graphic design, to have an analytical and holistic view

2

To constantly renew and improve the knowledge and skills which gained in the field of graphic design. To have the principle of lifelong learning.

3

To improve the design skills by analyzing national and international studies and produced design products. To apply these inferences in their own designs.

4

Taking responsibility as an individual and as a team member. To work effectively and efficiently in accordance with open minded and collective work.

X
5

To have design awareness and responsibility in their own field. To pass this awareness to all common stakeholders.

6

To have a good knowledge of technology in their profession. To try to continuously increase this competence.

X
7

As an individual who has been professionally trained in design and art, to have the desire to raise awareness in these matters and to enlighten his/her environment.

X
8

To be conscious of the contribution of his/her work make to the nation. To reflect the feeling of social belonging to his/her work.

X
9

To become a creative and productive artist/designer candidate.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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